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Collectibles Storytelling Platform
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Inspired by a conversation on:
The GaryVee Audio Experience
The Future of Collectibles: Sports Cards, Non-Sports & the Hobby in 2025
Host: Gary Vaynerchuk
Timestamp: 00:26:00 - 00:28:00
Found an idea? We can build it for you.
We design and develop SaaS, AI, and mobile products — from concept to launch in weeks.
Direct Quote
"That's called storytelling. That's called using your imagination. That's a big fucking deal and we're going to do a lot of that."
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Sign InHow should I validate this content idea before building it?
2:34 PM
Great question! For a content idea like this, I'd recommend starting with these validation steps:
- Customer interviews: Talk to Subject Matter Expert to understand their pain points
- MVP approach: Build a simple landing page to test demand
- Competitor analysis: Research existing solutions and identify gaps
Would you like me to help you create a specific validation plan for your medium difficulty idea?
2:35 PM
Yes, and what about the technical implementation? Should I build this myself or hire a team?
2:36 PM
Based on your idea's complexity and 3-6 months, here's my recommendation:
Technical Strategy:
- Start with no-code tools for rapid prototyping
- Consider your technical background and available $1,000-$10,000
- Plan for scalability from day one
I can help you create a detailed technical roadmap and resource allocation plan...
2:37 PM
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Sign InSimilar Ideas
Marketplace for Non-Sports Collectibles
The podcast highlights the growing interest in non-sports collectibles, suggesting the creation of a marketplace specifically for these items. This platform would cater to collectors of vintage and contemporary non-sports cards, toys, and memorabilia. Implementation could involve building a user-friendly online marketplace where individuals can buy, sell, and trade non-sports collectibles. The target audience includes collectors of all ages, particularly those interested in pop culture, comics, and entertainment. Specific tactics may include partnerships with influencers in the collectible space, promotional events, and focusing on educational content to inform users about the value and history of non-sports collectibles.
Direct-to-Consumer Comics Platform
The podcast discusses the potential of a direct-to-consumer comic book platform focused on character-driven storytelling. This platform would allow fans to engage deeply with characters, potentially linking to collectibles like trading cards. By leveraging the existing fanbase from collectibles, the comics can enhance engagement and create a narrative that makes characters more appealing, thus driving sales. Entrepreneurs could implement this by collaborating with artists and writers to develop unique comic storylines for popular characters, and utilize digital platforms and social media for marketing. The target audience includes both comic book enthusiasts and collectors who are invested in the characters. Specific tactics may include limited edition comic releases and direct sales through online platforms, creating exclusivity and urgency.